Tag Archives: Multidisciplinary
Celebrating The New RESTORE Platform
Posted on by Bonnie Tilley
The date above doesn’t just stand out because it’s made of all 2s, it’s also a significant date for the RESTORE-Skills community. On 2.2.22 we launched our new RESTORE platform. We want to thank our users, players and internal team for providing valuable feedback. Our development team took that feedback, set to work, and boy did they deliver! We have received such positive comments about the new benefits and new games.
So, what does one do when they launch a new platform, which changes skill building, patient care and so much more? Why celebrate, of course! Our CEO, Eran Arden wanted all of us to celebrate together, so he sent chocolates to RESTORE users and team members. All great celebrations include chocolate!
We are so thankful for everyone in our RESTORE community and we look forward to much more growth in the years to come. Thank you for showing up every day and changes lives for the better. We appreciate you!
The RESTORE-Skills Team
Q&A: Get to know Clinical Success Director, Jim Marlowe, COTA/L
Posted on by Amanda Capone
What do you do at RESTORE-Skills and in what circumstances would I come to you for something?
- As a therapist, I have always been passionate about providing the best possible experience for my patients. In my time spent in other roles such as business development, admissions, and management, I always had a focus on customer service and problem-solving. I joined the RESTORE-Skills Customer Success team because I know the best way to help serve the elders in our communities is to ensure that our partners have the knowledge and training to maximize our platform. I would have loved to have RESTORE as a therapist and am now in a role where I can make that a reality for others.
Who has influenced you most when it comes to how you approach your work?
- My father. I grew up in a family auction business so I dealt with the public from a young age. He always taught me to treat the janitor with the same respect as the CEO. How important relationships and connections are in life.
What is your favorite thing to do when not at work?
- We love to thrift and run a part-time reselling business. I also love to attend my sons’ games. My youngest (Landon) plays basketball, my middle son (Kameron) plays soccer and Esports, and my oldest (Nathan) is killing it in the Esports circuit. He started the program at his school.
If you could snap your fingers and become an expert in something, what would it be?
- Home repairs. I am the classic Youtube repairman. I know just enough to be dangerous.
What’s one thing most people don’t know about you?
- I am a state-licensed auctioneer (yes I can talk fast).
What led you to this career path?
- It's really been a combination of my life experiences. I spent 10+ years in sales prior to going back to school to get my COTA license. I have always loved people and now I get to work on a product that directly benefits those same patients I treated in therapy.
What’s one song artist you are embarrassed to admit you like?
- I don’t really get embarrassed by artists. My playlist has anything from George Jones to Tupac.
What’s one totally irrational fear you have?
- Climbing ladders. I hate it.
Are you a dog person or a cat person (or neither)?
- I have always been a cat person but do like dogs. Our greyhound Chase helped to convert me.
What’s changed you about the COVID-19 pandemic, and why?
- I spent the last year and a half in a nursing facility and got to see how COVID affects residents firsthand. The isolation and uncertainty they experienced really opens your eyes to what's important. Family and good friends make all the difference.
New Game: Grocery Grab
Posted on by Amanda Capone
The RESTORE-Skills market is open!
Now your patients and residents can practice food shopping with our newest game, Grocery Grab while improving their motor, cognitive, and communication skills. Talk about the perfect recipe for life readiness & cognitive skill-building.
Use the grocery item list to begin your shopping experience in our market. Move your controller over the desired stands (Dairy, Produce, Bakery, etc.) in order to see the stocked shelves and locate your items. Hover over the item to pick it up and place it in your cart. After you've collected all items, head to the Checkout. Place your items on the counter to ring them up, then place them in the cart to bag. Finally, players will pay by selecting the most appropriate dollar amount from the options provided.
Players will have a great time putting the FUN in function while improving their motor, cognitive, and communication skills:
- Life Skills: Money management, shopping, community reintegration
- Cognitive Skills: Attention, concentration, memory, problem-solving, decision-making
- Motor Skills: Visual scanning, eye-hand coordination, range of motion, and activity tolerance
Not yet a user? Contact us to schedule a live demo for your team and learn more about our subscriptions.
Q&A: Group and Concurrent
Posted on by Ian Oppel
Question:
How can we use RESTORE in the delivery of group and concurrent therapy?
Answer:
Great question. To start we have to understand the difference between group and concurrent therapy:
- Group Therapy - One therapist/asst. providing treatment of 2-6 patients performing similar functional skill activities that are part of their plans of care regardless of payor source.
- Concurrent Therapy - One therapist/assist. providing treatment to 2 patients simultaneously, who are performing different functional skill activities (per payor guidelines).
Next, let’s look at some of the potential benefits of these deliveries of care approaches:
- Socialization - helps mitigate the risks of isolation/loneliness and promotes social interaction skills.
- Patterning of Behavior - promotes the ability to learn from others. Players of similar or different functional ability levels can benefit from observing/demonstrating how to perform an activity that helps to improve their own performance outcomes.
- Cooperation - the ability to work together towards a common goal can be rewarding and motivating. By working together, players can achieve outcomes they may never have realized individually.
- Competition - many players are motivated by competition. They may in fact participate longer, move more, and engage more when there is an opportunity for a winning outcome.
- FUN - the most important benefit is that skill-building with others is more enjoyable than skill-building alone.
RESTORE can be used in support of both group and concurrent therapy
Progress can be accelerated by combining socialization, patterning of behavior, and functional skill-building with immersive, interactive content (preferably person-centered based on the expressed interests of each player). Let’s consider the following:
- 2-6 patients (players) who share a common interest, such as casino gaming, and have therapy plan of care goals to increase activity tolerance (sitting or standing), upper extremity range of motion, coordination, and sustained attention would enjoy participating in a Jackpot, Plinko, or Bingo competition. Players can be in the same room and remain socially distanced while set up with a device with a webcam (laptop, tablet, iPad) and simultaneously address functional skills while performing a friendly competition or just trying to achieve personal bests. Players are able to encourage one another through social interaction, while additionally patterning behavior from other players to help them better achieve their personal desired skill-building outcomes.
- 2 players who may or may not share a common interest can each be set up with a device and the therapist can facilitate concurrent activities addressing desired functional skill-building with both players. A therapist may also choose to have both players participating on the same screen at the same time while working on different functional skills. For example, one player may be pulling the handle of a slot machine on the right side with his/her upper extremity while sitting and a second player may be pulling the handle on the opposite side of the slot machine with a squat or lower extremity while standing. Although the enjoyment of the same game is appreciated, each player is working on distinctly different functional skills concurrently.
Set up & selection options for the delivery of group and concurrent therapy
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Group Play
- Scoring is recorded on a leaderboard. Players can attempt to beat their personal best score and even make their mark on the All-Time Leaderboard
- 2 Players - Cooperative
- Best for grouping two players playing at the same time on the same screen requiring similar functional skill-building
- Concurrent consideration in this mode is to have 2 players on the same screen at the same time requiring different functional skill-building
- 2 Players - Taking Turns
- Best for grouping two players, taking turns to encourage each other, pattern behavior, and facilitate competitive motivation
- More than 2 Players - Taking Turns
- Best for grouping more than two players, taking turns to encourage each other, pattern behavior, and facilitate competitive motivation
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RESTORE Together
- Players from different devices compete in the same game, same setting competition to see who can achieve the top score.
- Private Game
- Best for facilitating a group of 2 or more players in the same location on different devices who desire to experience interactive game play. Players compete with our default settings in a competition where players are able to see their place (who is in first, second, third, etc.) and scoring outcomes in real time
- A therapist will create a private game on one device and assist players on different devices to access the private game via a unique code that is entered at app.restoreskills.com/together
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Single Game
- Best for group treatment with the therapist providing each player a device and:
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- Addressing the same functional skill-building with different games or individualized settings for the same games
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- Best for concurrent treatment with the therapist providing each player a device and:
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- Addressing different functional skill-building with different games or the same game but working on a different functional skill
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- Best for group treatment with the therapist providing each player a device and:
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Tournament Play
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- This is created by the RESTORE team upon request. Play can be enhanced with the creation of a "same game" tournament or multi-game Olympic event-style competition. Events can occur within one location or across multiple locations simultaneously. An event can be created as a single day or multi-day event.
When players (patients) are having fun and engaged they focus less on targeted skills and more on the game. They have less anxiety or frustration when able to experience success, learn from one another, and feel a sense of accomplishment. Therapists are able to appropriately incorporate functional skill-building groups or concurrent treatment using RESTORE for more effective and efficient outcomes.
“Let It Snow Bingo” is LIVE!
Posted on by Amanda Capone
You asked, we delivered! We know your residents have missed the excitement of competition that comes with their regularly attended bingo game. The pandemic has limited seniors’ ability to engage in this tried and true activity, so we responded by creating a virtual version of the classic game.
Traditional BINGO encourages socialization, helps maintain cognition, and promotes eye-hand coordination. Plus, it’s just plain fun! Now, your residents can play interactively with their loved ones, peers in their center, and/or with other players across the country - all from the safety of their rooms or in a socially distanced setting!
Let It Snow Bingo
Use your controller to spin the cage, pick up a BINGO ball, and either place it on your card or place it in the discard bin next to your board. Don't forget to press "BINGO" when you complete a row vertically (up/down), horizontally (across), or diagonally. Get points for placing balls and getting as many BINGOs as you can before time runs out!
Skills Addressed: Functional reach, eye-hand coordination, sustained attention, concentration, decision-making, activity tolerance
Clinical Benefits of Let it Snow Bingo:
- Physical benefits: Upper extremity coordination and functional reach, activity tolerance, and balance for sitting or standing.
- Cognitive benefits: Sustained attention, goal-directed, concentration, decision making, scanning
- Social benefits: Mitigate social isolation by competing with others (i.e. family members, friends, other patients or residents)
Be sure to log in and check out “Let it Snow Bingo” for yourself. Better yet, set up a multiplayer game for your residents to connect with their loved ones today! Don’t have access and want to learn more? Give us a call (234) 303-0723 or send us an email info@restoreskills.com to schedule your live demo.
Q&A: RESTORE-Together
Posted on by Ian Oppel
Question:
Tell me more about RESTORE-Together and it’s benefits? What is the difference between a live game and a private game?
Answer:
We are very excited to be able to introduce RESTORE-Together, which for the first time allows patients/players to play interactively with their loved ones, other patients/residents in their center, and/or with other players across the country - all from the safety of their rooms or in a socially distanced setting. Our primary motivation was to advocate for older adults, vulnerable to the risks of social isolation, by providing access to a virtual community of skill-builders.
Benefits:
- Helps mitigate the physical, cognitive, and psychosocial risks of isolation by connecting patients/residents with others they know and love
- Fosters a sense of community to have patients, therapists, and care partners interacting in a similar skill-building fashion with their peers nationwide
- Increases fun, engagement, and motivation to accelerate outcomes and provide a better patient experience
Live games:
- The ability to join a desired game with others is always open and does not require a code
- A player joins, enters a player name/identifier, indicates readiness, and waits a short time (often less than 1 minute) to see other players that join the competition
- Players will always know the score in head-to-head games or where they rank in tournament-style games
Private games:
- Allow a user to send a code to designated participants who can join the action by visiting the website restoreskills.com/together, entering the code, and following the instructions
- Adds motivation for the player as he/she will be interacting with family members, friends, or peers that they have expressed an interest in joining a fun and competitive RESTORE skill-building session
- If an audio exchange is desired during the session, we recommend having a phone or video conference call
- Note - we are working on a simple, emoji-based way to communicate within the game play if audio is not available or desired
- Note - some video conferencing apps will need to have the camera turned off so that RESTORE has primary access to the camera
- Players will always know the score in head-to-head games or where they rank in tournament-style games
Instructions for a player joining upon receiving a private game invite:
- Open Google Chrome and go to: restoreskills.com/together
- Secure the four (4) character code from the invitee and enter it in the text box
- Click “Join” to enter the private game
- If prompted, select “allow” to enable camera access
- Have a red, green, or blue rounded object available for play (i.e., ball, apple, container lid, cup, etc.)
- When prompted, use your mouse to select the color of your rounded object
- To calibrate, bring your controller to the center of the square, making sure the camera can clearly see the color of the object
- Enter your name or identifier in the text box and click ‘save’
- Click the ‘Ready’ button. When all players are ready, the game will start after a 20 second countdown
When players (patients) are having fun and engaged they focus less on targeted skills and more on the game. Fostering a sense of community by connecting with others will help mitigate the physical, cognitive, and psychosocial risks of isolation.
New Multiplayer Activity: Plinko Party
Posted on by Amanda Capone
If you love to play our hit game “Jackpot” then get ready for our new game “Plinko Party”! Players can experience the FUN of virtually dropping their tokens into a Plinko board either individually in a therapy session, remotely with their loved ones & peers, or even participate in live, nationwide gaming tournaments -- all from the safety of their rooms!
Plinko Party
Players can experience the excitement of the classic game show favorite, with RESTORE’s interactive Plinko board! To play, use the controller to guide the on-screen hand to the falling tokens. Hold the hand over a token to select it and pick it up. Move the hand with a token to the top of the Plinko board. Choose a slot and hold your position to release the token. Watch it drop down the board until it reaches one of the point totals! Bonus tokens give players the opportunity to multiply their score, but watch out, the board is dynamic, so the scores will shuffle as they play!
Clinical Benefits of Plinko Party
- Physical benefits: Upper extremity coordination and functional reach, activity tolerance, and balance for sitting or standing.
- Cognitive benefits: Sustained attention, goal-directed, concentration, decision making, scanning
- Social benefits: Mitigate social isolation by competing with others (i.e. family members, friends, other patients or residents)
Be sure to login to check out “Plinko Party” for yourself. Better yet, set up a multiplayer game for your residents to connect with their loved ones today! Don’t have access and want to learn more? Give us a call (234) 303-0723 or send us an email info@restoreskills.com to schedule your live demo.
Challenges and wins for skilled nursing therapy during COVID-19
Posted on by Amanda Capone
Four leaders in the skilled nursing therapy space gathered last week to discuss the state of therapy during COVID-19. They shared challenges and even some wins that have occurred over the past three months in this new normal for long-term care facilities.
Featured panelists were Andrea Gale, VP of case management, Marquis Health Services; Michael Sciacca, CEO, Zimmet Healthcare; and Ian Oppel, OTR, CCO, RESTORE Skills; and Aaryn Crosby, CEO, Adaptive Rehab. Monitoring the discussion was RESTORE Skills CEO Eran Arden.
Highlights of the discussion included the following. Click here to watch the full webinar video. Click here to find out about our COVID-19 special for a better therapy solution during COVID-19.
The challenges for therapy in skilled nursing facilities are many.
Among those challenges the panelists defined are the following:
Andrea: Helping residents stay connected to loved ones
Mike: The skilled nursing facility industry is lean in a normal time. There's not a lot of redundancy, and the resilience of these organizations has been challenged now that a pandemic has been brought upon them.
Aaryn: Finding ways to address staffing issues and adjust workflow to accommodate for social distancing is a challenge. We’re having to find ways to figure out how to provide quality functional treatment in people's rooms in a way that's portable.
Ian: There are 2.4 million people in long-term care facilities. We have been entrusted with a great responsibility and an escalated need for transparency and accountability beyond what we have previously known.
Andrea: We're seeing an increase in depression and other comorbidities among long-term care patients. Short-term patients are worried about being in the nursing home and not having a family member to sit by their side and advocate for them.
What therapy looks like in skilled nursing facilities during COVID-19
While challenges may seem insurmountable, skilled nursing facilities across the country continue to provide excellent care, and even in some cases, are improving aspects of that care in creative, new ways. Our panelists discuss what they're seeing on the ground in facilities and with patients.
Aaryn: In some ways, we are providing a higher quality of treatment during this pandemic. We’re using RESTORE Skills to provide therapy because it's portable and we can roll it down the hallway to bring it into patient rooms. We get them out of bed to do therapeutic activities right there in their rooms. We can connect them with loved ones and everyone feels better knowing their loved ones are okay.
Ian: There is truly no team better suited to mitigate the physical, cognitive, and psychosocial risks of isolation than the rehabilitation team. Therapists can add immense value in this new normal, but it is essential they are afforded the time, tools, training, and support. In return, therapists have to be open to changes in the current care delivery model. Staggering schedules to have an extended presence beyond typical 7am-5pm windows with the majority of service between 9-3, lessening resistance to change and ensuring that therapy sessions demonstrate resourcefulness, meaning, engagement, and as much as possible, fun. As therapists, we have a responsibility to connect families and friends of loved ones with video chat to build trust through transparency, allow for encouragement, and provide an opportunity for patient/family education/training.
Andrea: During COVID we’re using laptops in the rooms as well as and using RESTORE Skills in a streaming mode so we can do group exercise and residents feel like they’re with a team. We even have a leader board.
Covid-19’s lasting impact on the future of SNF therapy
Panelists also discussed how meeting therapy needs during COVID-19 may change the industry permanently. And many of these outcomes look to be positive.
Mike: Our goal is to get patients active. Before COVID and PDPM, we were tied to therapy minutes and a whole generation of therapists are used to working like that. PDPM gives us all the flexibility to be creative. The pandemic exacerbates this need so that by necessity we have to be creative.
Ian: It's becoming more about the goal and less about the role. There is a clear shift taking place from a focus on individual competence and isolated outcomes in therapy to collective competence and optimizing patient-centered outcomes. Therapists are finding new ways to add value by integrating their care approach with activities, nursing, dietary, social services, and others as their presence has increased away from the therapy gym.
Andrea: It’s even more important now to share positive patient outcomes. We need to produce data on what we’re doing to make people feel at ease as possible. We’re now offering live virtual tours and having to be able to explain how skilled nursing therapy, activities, and a monitored diet can support recovery and help patients avoid readmission.
Mike: One of the lasting impacts of this will be telehealth therapy and that this has allowed us all to be more creative in how we provide care. There’s been rapid growth in technology to make our work lives more efficient, as well as increase the connection between family and institutions.
Andrea: As tech-savvy as we were, we still saw ways we can improve our use of technology for efficiency and communication. We have more Zoom and Facetime meetings for communication and care conferences with teams. Providers are moving to telemedicine and still continuing with rounds, but they are able to see more patients now that it’s virtual. And we haven’t seen a difference in outcomes, so we’ll continue to see this grow. Rounds with specialists over telemedicine have opened up avenues for multiple parties on team meetings so there’s more collaboration.
How RESTORE helps therapists meet goals
While skilled nursing facilities across the country are focused on protecting residents from Coronavirus, therapists face the added challenge to keep patients progressing in physical, occupational, speech, and cognitive therapy. Nearly 200 rehabilitation companies and skilled nursing facilities across the U.S. are turning to virtual therapy solution RESTORE Skills to keep patients active and engaged in their rooms – all while having fun and staying in touch with loved ones.
RESTORE Skills is an interactive software product for adult rehabilitation patients that uses any webcam-equipped, Wi-Fi-enabled device as a therapy tool in the gym, at the bedside, or at home post-discharge. The virtual gamification tool that ensures skill-building can happen anywhere is a game-changer during this COVID-19 outbreak.
Keep Patients Active with an In-Room Session! 💪👟📈
Posted on by Amanda Capone
Our customers are reporting 90% of therapy treatment sessions are now being delivered in patients’ rooms. A major shift from 95% of therapy sessions occurring in the gym prior to the pandemic. Now is the time to enhance your own devices! Take advantage of RESTORE’s portability to keep residents active, happy, and healthy in their rooms.
Take advantage of RESTORE portability, engagement, and FUN
- Laptops/Tablets access RESTORE through internet connection and webcam
- Follow center guidelines for cleaning if planning to remove from the room once brought in - but consider dedicating a device to an isolation room for the duration of isolation precautions
- Using RESTORE on one device does not limit simultaneous use of RESTORE on other devices
Build Skills Anytime, Anywhere!
RESTORE offers a full skill-building platform to address mobility, range of motion, coordination, cognition, activity tolerance, life-skill readiness, & much more!
Therapists can simply bring their laptops to the patient room to stay on track with a treatment plan, address functional skills, & teleconference patients’ families for encouragement and education. Devices can be used on a bedside table or stand to accommodate patients whether they’re lying in bed, sitting on the edge of the bed, sitting in a chair, or standing.
The RESTORE Difference
RESTORE games/activities promote player engagement and are a great distraction from environmental barriers and psychosocial factors (such as discomfort, loneliness, anxiety, etc.) Therapists can simply bring their laptops to the patient room to stay on track with a treatment plan, address functional skills, & teleconference patients’ families for encouragement and education. "We had a flu lock down, so people could not come to the gym. We were stuck doing in-room treatments & residents were very bored. RESTORE was an incredible tool for us to have for in-room treatments!" - Elisabeth Gardner, DOR at Elmhurst Rehabilitation & Healthcare Center
Be sure to follow our blog for more tips & examples of how you can set up a meaningful skill-building session right in your patient’s room!
Follow RESTOREskills on Facebook & LinkedIn for updates on our platform, new game announcements, testimonials, tips, and much much more! To schedule an obligation free demonstration of our on-demand therapy platform with our team, please contact us at info@restoreskills.com or call (330) 968-2879. We look forward to supporting your goals!