Spectrum 1 News Ohio

RESTORE-Skills featured on Spectrum 1 News Ohio

Below is an excerpt from the story from Spectrum 1 News Ohio:

CLEVELAND — Elizabeth Sims and her caregiver admit that since the start of the coronavirus pandemic, things haven’t been the same at The Heights Rehabilitation and Healthcare Center in Broadview Heights. Pandemic restrictions have cut out communal dining, team exercise and group therapy at facility.

“Before, we used to be able to be down in the therapy gym. So, it would be fun because they're all around people; you could play games and now, you're really stuck in the rooms with the patients,” Sims says.

Things have taken a turn for the better at the facility. Residents started connecting virtually through RESTORE-Skills, a computer based motivational therapy platform with a multiplayer function that now allows patients the ability to play skill-building games with one another.

“At least they can interact and you're using technology and they can still get involved and do some kind of fun…and it helps her cognitive skills.”  Tina Wilson’s caregiver says.

Check out the full interview with our CEO, Eran Arden, and the team from The Heights HERE!

abc7 San Francisco

RESTORE featured on ABC7 San Francisco

Below is an excerpt from the story from ABC7 News San Francisco:

SAN FRANCISCO (KGO) -- Health is an important aspect of Building a Better Bay Area.

As patients at care facilities are dealing with prolonged social isolation with visits from families curtailed or not allowed, caregivers are turning to multi-player skill games to improve patient outcomes.

Bingo has always been a popular way to engage patients in care facilities to use their minds, hands, and arms. COVID-19 has not only stopped that, but also visits from loved ones.
"If we don't have friends and peers to work with, then you know, then we, unfortunately, don't have the motivation to practice and to live longer," said Eran Arden, CEO at Restore Skills. RESTORE-Skills is a cloud-based platform with a library of 50 games that occupational therapists can use for rehabilitation and skills development.
51-year-old Mike Willham has multiple sclerosis. Moving a ball in his hand to play a slot machine game is more than just having fun at winning jackpots. "It allows me to move my left arm from side to side and up and down. And it has built up strength in the left arm," said Willham as he made those moves. An up and down motion with the ball caused the arm on the slot machine to activate."
It's helping with cognition, it helps with fine motor, gross motor coordination, strengthening," said Carrie Blum, an occupational therapy assistant at The Heights Rehabilitation & Healthcare Center. "It's been helping with their endurance and activity tolerance."

Check out the full interview with our CEO, Eran Arden, and the team from The Heights HERE!

Falls Prevention

Q&A: Falls Prevention

Question: 

How can we utilize RESTORE with our patients in support of falls prevention?

Answer:

Great question. To start we have to consider the physical and cognitive components required for a comprehensive falls prevention approach:

  • Core and lower body strengthening (squats, lunges, etc.) to improve center of gravity control, stability to support sitting and standing
  • Static and dynamic sitting and standing balance (no reaching, single extremity reach, bilateral hands-free isolated and integrated movement patterns)
  • Weight-shifting, lateral mobility, forward/backward mobility
  • Activity tolerance for posture, movement required for completion of self-care, leisure skills, home and community management
  • Sustained attention, concentration, visual scanning, sequencing, safety awareness, decision making, following commands/direction 

RESTORE can be used in support of each component. Progress can be accelerated by combining functional skill-building with immersive, interactive content (preferably person-centered based on the expressed interests of the player). Let’s consider the following:

 

  • Game controllers calibrate to most red, green, blue objects. 

 

  • If working on functional reaching, select objects appropriate to maintain grasp/hand control or optimized for patients with only gross motor extremity control 
  • The calibrated controller for mobility should optimally have a center of the body placement (between chest and abdomen) so the player can maintain hands-free (especially if in need of assistive device)
  • Use the controller/camera view box (camera or white box in the lower right portion of the screen which tracks controller connection) to assist with patient positioning based on desired movement patterns
  •  

    • Game settings and webcam settings can be graded based on the current physical and cognitive abilities of your player:

     

    • Backgrounds can be adjusted for greater contrast or to simplify visual display
    • Speeds and difficulty can be ranged from easiest to most difficult
    • Music and effects can be varied for appropriate encouragement and engagement
    • Range of motion capture can be reduced for players with limitations or expanded for those with full range capabilities
      • Best for games challenging a combination of up/down, left/right, and diagonal movement patterns
      • Best for games challenging a combination of up/down and left/right movement patterns
      • Best for game challenging left/right movement patterns in sitting, and left/right, forward/backward movement patterns in standing
    • Webcam setting options
    • Full, medium, small screen capture
    • Large, medium, small circular capture (narrows capture from square to circular configuration) 
    • Large, medium, small semi-circular capture (maintains top screen circular capture, but removes bottom screen circular capture requirement

     

    Demonstrate intended movements and explain why they are critical components to limiting or preventing falls

    • Patients are often fearful of falling. Having the ability to pattern their movements after seeing the therapist in action, can instill greater understanding and confidence 

     

    • Determine which skill areas you plan to target and match the game(s) with your plan. A few to consider with default game duration:

     

    • Ski Saga (default is 3 minutes). Players can control a skier in a race by stepping/shifting left/right and squatting, or up/down, left/right upper extremity movements to avoid obstacles, slalom between flags, and obtain coins and gems. Bonus points awarded after 10+ successful obstacle navigations
    • Ancient Temple (no set time limit). Players use both hands, sitting or standing, in an alternating up/down movement pattern to simulate rock climbing, with various integrated movement patterns included to challenge this treasure hunt adventure 
    • Spooky Spiders (default 3 minutes). Players utilize a dynamic, upper extremity or mobility, range to shoo away spiders of all sizes dropping/climbing vertically while watching out for a chance to knock a witch off her broom flying horizontally across the screen 
    • Bounce It (default 2 minutes). Players align with a silhouette, sitting or standing,  and can use their knees, feet in an upward motion to connect and juggle a soccer ball.

     

    When players (patients) are having fun and engaged they focus less on targeted skills and more on the game. They have less anxiety or frustration overcoming gravity and a fear of falling, when not focused on that fear every second. When a player demonstrates appropriate control, sustained action, adequate activity tolerance, and desired cognitive function that is when it is most beneficial to follow up a RESTORE session with a functional activity as they will now have the confidence to complete successfully.

    RESTORE Self-Feeding Skills

    Q&A: Self-Feeding Goals

    Question: 

    How can RESTORE help therapists to support self-feeding goals with patients?

    Answer:

    Great question. To start we have to consider the physical and cognitive components required for self-feeding:

    • Ability to bring hand to mouth
    • Ability to apply and sustain proper grasp or prehension to a utensil or finger food item
    • Activity tolerance for posture, movement for anticipated feeding duration
    • Sustained attention, concentration, problem-solving, sequencing

    RESTORE can be used in support of each component. Progress can be accelerated by combining functional skill-building with immersive, interactive content (preferably person-centered based on the expressed interests of the player). Let’s consider the following:

    • Game controllers calibrate to most red, green, blue objects. 
      • If working on up/down movements with hands for finger food, select objects to replicate prehension or grasp
      • You may even consider real food items in the color family such as grapes, tomatoes, apples, candy, etc.
      • If working with utensils, select a spoon that is red, blue, green or can have a colored sticker attachment
    • Game settings and webcam settings can be graded based on the current physical and cognitive abilities of your player:
      • Backgrounds can be adjusted for greater contrast or to simplify visual display
      • Speeds and difficulty can be ranged from easiest to most difficult
      • Music and effects can be varied for appropriate encouragement and engagement
      • Range of motion capture can be reduced for players with limitations or expanded for those with full range capabilities
    • Almost every RESTORE game has upper extremity motor compatibility. A few to consider with default game duration:
      • Take Flight (plays based on lives, duration not limited). Players can control a plane in flight with up and down movement to avoid obstacles and obtain coins and gems.
      • Jackpot (default is 5 minutes). Players can have the slot machine handle alternating sides after each pull or remain on one a single side for more concentrated motion
      • Bullseye (default 2 minutes). Players can control a bow and arrow to hit various targets and bonus items, while avoiding penalty items such as dynamite
      • Ladybugs or Car Cross (rounds of play). Players practice up/down movements to assist ladybugs or cars to cross a bridge, while avoiding allowing pests or undesirables to cross

    When players (patients) are having fun and engaged they focus less on targeted skills and more on the game. They have less anxiety or frustration in trying to bring food to mouth, if only working on this during self-feeding. When a player demonstrates appropriate control, sustained action, adequate activity tolerance, and desired cognitive function that is when it is most beneficial to follow up a RESTORE session with an actual self-feeding session.  

    Practice Self Feeding with RESTORE
    nursing home with physical therapy

    How to deal with therapy refusals

    Know when it’s a clinical indicator or wake up call

    Standard in every skilled nursing therapist’s day is dealing with patients’ refusal of therapy. A typical SNF therapist averages 1-2 refusals of treatment each day. That can be 15-20 percent of a therapist’s day that’s canceled! 

    Of all those therapy refusals, most are legitimate. But among them, there are some SNF patients who could be motivated to get up and exercise. 

    Often, a motivated therapist can cajole a patient to join the scheduled therapy session. But many times, it’s simply easier for a busy therapist to let a tired or distracted patient skip a session. 

    And now with PDPM, where SNFs are no longer reimbursed for therapy minutes, therapists have even less motivation to counter patients’ refusals than they once did under the RUG-IV payment plan with CMS.

    However, therapy is the key reason patients enter a skilled nursing rehab center, and its centrality to patient care is unquestionably essential. Skilled nursing therapy is key to the healing process and to slowing the physical and mental decline of aging patients. 

    PDPM means therapists and SNFs are focused more on quality than quantity, but that still means that a patient who is prescribed any number of weekly therapy sessions absolutely needs to access those sessions in order to achieve the best outcome. 

    The responsibility lies on the therapist to make sure refusals don’t stand in the way of accessing therapy.

    3 underlying reasons skilled nursing patients refuse therapy

    Patients will have a whole host of reasons for refusing therapy, and most of them are absolutely legitimate. It’s up to you as a therapist to consider how the patient is responding and determine the source of the refusal. This way, you can determine if the reason is something you can work around or if it’s a sign of a bigger issue. And sometimes, refusals just might mean that you have work to do to make therapy sessions more worthwhile.

     

    Reason #1: Patient isn’t feeling well 

    Patients may be adjusting to a new medication, still healing from a recent procedure or have any number of clinical challenges that can make therapy more difficult. Speak to interdisciplinary team members to see if they have also received concerns and what subsequent actions have been taken

    Reason #2: Patient has concerns outside of their control 

    Skilled nursing care has to be integrative for therapists to successfully treat patients. This means letting the care team know when a patient doesn’t get enough sleep because of a loud roommate or a patient didn’t eat because the food got too cold. Be an advocate for the patient if action has not been taken to address concerns/complaints. 

    Reason #3: Patient is apathetic

    Sometimes patients will refuse therapy without a specific reason. Statements like “Maybe tomorrow?” or “I don’t want to do it today” can mean that the patient isn’t seeing the value of the therapy sessions.

     

    Reassess your approach to skilled nursing therapy for apathetic patients

    If you are unable to identify the source of why your patient is refusing care, it’s time to ask yourself some hard questions.

    We as therapists are taught the therapeutic use of self approach. This means we use all our faculties to meet our patients where they are, with empathy, and bring them to where we want them to be for the session. We use our creativity, attitude, and effort to make patients feel positive, motivated, encouraged, and successful. This is how we gain their trust and ensure they feel empowered.

    7 questions therapists should ask when facing refusals 

    • Are you offering a care approach that has meaning to the patient?
    • Are you offering a care approach in which the patient believes they have the opportunity to experience success?
    • Can you grade your approach to gain trust and agreement?
    • Are you conveying enthusiasm and excitement in your approach or are you going through the motions and thinking about the end of the day?
    • What is your strategy to motivate? 
    • Can you modify the environment to one that will promote a more successful experience?
    • Can you modify the intended activity based on the fluctuating physical and cognitive ability output of your patient? 
    Health visitor and senior

    Therapists’ methods to deal with refusals

    Once you’ve taken some time to ask yourself the hard questions above, you are poised to better address therapy refusals. The following are some steps you can use.

    Step 1: Show empathy to patients’ needs

    Your first reaction to therapy refusals should always be empathy. Most patients have legitimate hesitations to therapy, such as overall weakness, pain or emotional struggles. Of course, therapy can improve the physical and mental state of patients, but it’s a long process, and the journey can be hard. 

    Listen well to your patients’ concerns and repeat what you hear them saying to you to validate their concerns. If the patient is refusing to exercise because he is in pain or needs an improvement to his care, you may need to advocate for him to the interdisciplinary team.

     

    Step 2: Use a person-centered approach for therapy

    One obvious solution to refusals, of course, is to have a more person-centered approach. Provide therapy on the patients’ schedule, when he is at his best. This is obviously harder to coordinate, but if it reduces refusals to offer a late sleeper a later therapy time slot, then you will have more luck cajoling him to exercise. 

    It also helps to offer the patient something engaging she wants to do. Get to know her interests and goals and relate the therapy back to those goals. Your patient wants to walk her granddaughter down the aisle? Remind her that it starts with working on standing for two minutes.

    Don’t be afraid to get family members involved in what a patient enjoys. Therapy is a great time to jump on a Zoom call with a patient’s loved ones. This makes the family feel connected, increases transparency, motivates the patient and helps you get to know more about the patient. This is why we included a video-conferencing tool right within our RESTORE Skills therapy gaming platform.

     

    Step 3: Make therapy fun and engaging

    Armed with the latest technology that makes therapy interactive, engaging and even fun, therapists can significantly reduce refusals. As the Chief Clinical Officer of RESTORE Skills, where we’ve created just this kind of therapy gaming platform, I see examples every day of patients actually requesting to play our therapy games. They are motivated by the fun they are having skiing, golfing or playing the slot machines, as well as the results they see as they improve their game scores.

    To add to the joy, we are known for an “I hit the jackpot with RESTORE” t-shirt for those patients who hit “Wild, Wild, Wild” on our slot machine game. We are constantly hearing about patients relentlessly playing this therapy game until they win. Meanwhile, they are actually winning at therapy, as they push themselves to reach and stretch farther.

    The right attitude, approach, and activity can make therapy easier and reduce refusals, but sometimes you need added help

     

    Refusals can feel personal. Most therapists have developed conscious and subconscious defense mechanisms related to these remarks. However, simply shielding yourself from the impact is not necessarily best for your patient or your professional growth and development.

    Even the most passionate and creative therapists will still face regular refusals on the job. This is where innovative technology can fill the gap. Having access to a variety of interactive treatment content and the ability to connect loved ones for added encouragement and participation is the perfect compliment to an empathetic, positive and motivating therapist’s approach. Hope these strategies help you realize better outcomes with less refusals.  

    WBOC Good Day Delmarva

    RESTORE featured on WBOC’s Good Day Delmarva

    Below is an excerpt from the story from Good Day Delmarva

    For today's Wellness Wednesday, Sydney speaks with Joe Asseline with the Westgate Hills Rehabilitation & Healthcare Center to learn about the steps they're taking to provide contact-less care during the ongoing pandemic. 

    Today with the help of Westgate Hills Rehabilitation & Healthcare Center in Baltimore, Maryland we discover ways in which they're reaching goals with a contactless approach.

    Joe: I've been working at Westgate Hills Rehab for the past year and a half. My goal is to help patient's restore their function & independence through actiticties of daily living and self-care tasks. 

    Sydney: How are have you noticing that certain facilities or even yours are turning to technology to help folks get the therapy and attention that they need? 

    Joe: In my sesssion, I find it's very important to use video chat...we've also been able to use this really cool RESTORE virtual reality game system. RESTORE is a syetm that we are able to bring therapeutic activties and excercises into the rooms of patients. Not only that, there's a new feature that they've just rolled out that we're able to video chat in with the families so they can add words of encouragement. It's really cool! I find that they're always asking to use it because they think the games are really fun, 

    Check it out the full interview with Joe Asselin, OTR/L HERE!

    senoirs in long term care connecting with families

    RESTORE CEO interviewed on ABC’s Local 24 News

    RESTORE-Skills CEO interviewed on Memphis' Local 24 News (ABC)

    Below is an excerpt from the story on tech in skilled nursing

    There is a new way some Tennesseans are connecting to loved ones in facilities. Virtually.  It's called Restore-Skills.com. It's a computer-based occupational and physical therapy gaming program. All someone in a long term care facility needs is a laptop to use it. Restore has been on the market since 2019, but when the COVID-19 pandemic hit, its creators expanded its capabilities to allow family members to virtually join in.   

    "We wanted to create fun and meaningful activities, so we added the ability to connect the family member to the game while doing the activity," said Eran Arden, Restore-Skills CEO.

    Arden says there is a list of games a therapist can pick from, depending on what skills the patients needs to work on. During the sessions, family members can get looped in.

    "Once they join they would see the patient live and the game running," said Arden. "They can see the loved ones moving their shifting balance left and right while skiing the slopes."

    Arden says family members can cheer the person in the nursing home, and there are even games that can be played together.

    Check it out in full HERE!

    nursing home visitation

    RESTORE featured in WTBU Radio story

    RESTORE-Skills featured in a WTBU Radio (Boston) story titled, “Mass. Longterm Care Facilities Welcome Socially Distant Visitors"

    Below is an excerpt from the story on visitation

    Amanda Telesca is the Director of Rehab at the North End Rehabilitation and Healthcare Center, which has 100 beds and about 150 staff members.  Telesca estimated that the average age of the residents is between 75 and 85 years old.

    In April, her facility started receiving new guidelines from the Centers for Disease Control and Prevention about limiting gatherings and visits. With the new changes, though, came tradeoffs for seniors.

    The North End facility started using the RESTORE Skills therapy program, an online, web-cam based program that has a teleconferencing feature so family members can join the virtual therapy sessions.  Physical therapy exercises are incorporated into games, which RESTORE skills developers say keep residents engaged in the session.

    The facility’s goal is to prepare residents to return home and Telesca said that using a technological therapy tool has benefits beyond the physical therapy aspect.

    “It is a lot of fun and it’s a good tool to use, as far as coordination goes and technology-wise, training people to use their laptops and preparing for home that way,” Telesca said.

     

    Check it out in full HERE!

    snf-therapy-during-covid

    Let’s use the state of SNF therapy today as a springboard for more positive outcomes

    There’s no question that therapy today in skilled nursing facilities looks vastly different than it did several months ago (and for many years before that). What is yet to be determined is whether or not these changes can result in positive outcomes for all parties involved--patients, of course, therapists and skilled nursing facilities.

    Just recently, the federal government released a much-needed $5 billion aid package to SNFs--one that came on the heels of the industry's first-ever decline in margins reported since 1999. That funding, combined with the collective will to improve therapy challenges that existed in the industry even prior to COVID-19, is a rare opportunity. Of course, COVID-19 exacerbated challenges SNFs were already facing, it is also an opportunity for a total redesign of how SNFs provide therapy. I would like to propose that the vastly different climate in SNFs this summer 2020 should be a springboard for a more positive future for therapy in skilled nursing facilities. 

    Moving from RUG-IV reimbursement to PDPM for therapy

    Last October 2019 when the federal government entered a new fiscal year, the new Patient-Driven Payment Model (PDPM) replaced the long-held Prospective Payment System, RUG-IV approach to billing for therapy based on time spent per patient. The immediate effect of that change was that 43 percent of operators reported laying off therapists to a Skilled Nursing News SNF poll, as well as a reduction in hours. Facilities started providing more group therapy and concurrent therapy sessions, offering patients a chance to be motivated by one another as they each worked toward personal goals.

    That was until COVID-19 hit in March 2020.  

    We in the industry would still be sorting out the ripple effect of the move to PDPM this year, except that a bigger tsunami hit the skilled nursing facility industry in the form of a global pandemic. 

    COVID-19 results in bigger changes for therapy

    Five months into the COVID-19 pandemic, and most long term care patients are still spending the majority of time in their rooms, with little to no outside visitors. Therapy gyms are closed or only available to a limited number of patients at a time--at a social distance. And skilled nursing facilities are no longer getting reimbursed by therapy minute thresholds.

    Therapists are now providing therapy within patient rooms, but this can be limited to the creativity, experience level and motivation of each individual therapist.

    You could look at this as a disaster for the state of therapy in skilled nursing facilities, but I see it as an opportunity. As an experienced occupational therapist, I long ago recognized the need for a new approach to SNF therapy. The tired therapy exercises of batting at balloons and using cones or a pegboard are not enough to motivate patients to reach new goals. I despised going through the motions of cookie-cutter therapy. I knew I wasn’t providing the best opportunity for healing to my patients.

    The SNF therapy industry needed a shakeup, and now we have it. 

    The change to PDPM means the number one focus is on patient outcomes. This should always be our goal as therapists and SNFs, and COVID-19 doesn’t change this goal either.

    COVID-19

    Here are 4 ways we can take 2020’s changes to SNF therapy and use it as a springboard for better therapy and more positive outcomes in the future

    Focus on our ability to accelerate outcomes

    Patients, therapists and SNFs are all now aligned around one goal every time: achieving the best outcome in the shortest, most responsible period of time. This has always been what the patient wants and what is best for the facility, but now the PDPM reimbursement aligns with that goal. 

    How do we achieve this? By focusing on the patient experience. We make therapy fun, engaging and rewarding. Patients who are motivated in therapy will achieve a more positive outcome in a shorter span of time. Of course, every therapist appreciates the rare patient who is motivated and agreeable, but this isn’t always the case when patients can have a whole host of complicated reasons that leave them less motivated in therapy. Therapists need tools they can use that make therapy effective and engaging. The technology exists to do this. I work for a cutting edge company that is leading the way in this area with therapy gaming technology, and the early adopters of this kind of therapy will be among those who are best poised to achieve accelerated outcomes for their patients. 

    Focus on connectivity and transparency

    Prior to COVID-19, SNF facilities could rely on family visits to keep families connected to their loved ones. Families could easily pop in and ask a question to a nurse or social worker during these visits and, of course, schedule a care consultation.

    Now with limited visitation for the foreseeable future due to COVID-19, facilities must proactively keep families in touch with their loved ones and informed about their care. Connectivity and transparency needed to always be a priority, but now all SNFs are forced to make this happen.

    Most facilities have succeeded in scheduling Zoom and Facetime calls with families. Some facilities are mandated to do so by their state. But imagine if instead of talking from a chair or bed, families joined parts of a therapy session? Technology offers an incredible level of transparency, as families can motivate patients and celebrate their achievements as they watch. Families will recognize the value of long term care rehab and rest assured their loved one is getting excellent treatment. Gone are the concerns about what is happening behind the walls of a SNF when the relatives aren’t there. 

    We at RESTORE have incorporated video conferencing into our platform, and no doubt, this will be an initiative with staying power.

    Improve continuity of care

    SNFs have always had high turnover and a constant need to aggressively hire new staff. And in therapy, the use of PRNs can mean that new therapists frequently join the care team. COVID-19 escalated this issue as SNF employees were suddenly called upon to soldier through a battle they hadn’t realized they signed up for, and facilities faced more shortages than ever.

    The need to standardize care for every person providing treatment has always been a priority, but now it’s an absolute necessity. This is where technology comes in. With therapy technology, every therapist on the team can facilitate a similar session experience, regardless of how well they know the patient. Obviously, rapport in therapy is key to overall success, but when that’s not a possibility, it’s still essential that the patient continues to reach individual goals. Technology that tracks this progress and helps therapists facilitate the actual exercises is key.

    Skilled nursing facilities that do this well will have an evidence-based practice to identify patients’ needs and show progress.

    This is what we developed with RESTORE Skills, and this is where the future of SNF therapy lies.

    Differentiate the care approach and share success stories

    Competition is fierce for the same type of patient now with PDPM. It’s not enough to just have an aesthetically beautiful facility. SNFs have to offer a higher quality of care than their competition and then share those stories through marketing. 

    Those skilled nursing facilities that differentiate themselves from their competitors by offering better therapy outcomes will be positioned to succeed in the future.

    Ultimately, to achieve all of these improvements, SNF employees need to work as a team. When it comes to creating positive outcomes for patients, none of the goals of SNF employees can be individual or exist in a silo. For example, I can’t manage to succeed with a patient in OT if he didn’t get the nutrition he needs or a good night sleep because his roommate kept him up. SNFs need more collective leadership to actually achieve the integrative care approach. This is more than just a morning meeting. It’s one where every team member realizes that they are one piece of a puzzle, working together for a greater goal that can only be achieved with all of them together. 

    I left my position after 25 years as a therapy provider, clinical specialist and multiple senior care operator because I saw in my position as CCO at RESTORE Skills an opportunity to impact the whole industry. I recognize how new ways of thinking about therapy in SNFs can have a greater impact on patients and on the facilities and their employees as well. As we continue to deal with the ripple effect of these past few months, I have no doubt that more innovation and new ways of thinking about SNF therapy will develop. Those skilled nursing facilities that embrace this technology and look for ways to achieve more accelerated positive outcomes will come out on top.

    Click here to learn more about how RESTORE Skills is helping skilled nursing facilities meet therapy needs, improve patient outcomes, and keep patients engaged and connected, especially during COVID-19. 

    About the author:

    Ian Oppel is a healthcare executive with over 25 years of post-acute healthcare leadership experience providing expertise in rehabilitation, fiscal and clinical operations, memory care, senior living, reimbursement, and regulatory compliance. Ian is currently the co-founder and chief clinical officer for RestoreSkills, a leading edge therapeutic gamification and telehealth company.

    technology in the pandemic

    In the News: CEO’s interview with CNN

    RESTORE-Skills featured in a CNN article titled, “These seniors are turning to cutting edge technology to stay connected during the pandemic”

    Below is an excerpt from the article

    A unique feature of the program is built-in video calling so families can see their loved ones playing games. Landsman [a resident of The Jewish Home, Freehold, NJ] said he recently played the slot machine game while using the video calling feature to connect with family.

    "I just saw my sister on there," Landsman said "She's home with the kids. She cheered me on."

    Landsman's sister, Linda Landsman, said that she enjoys watching him play and that it helps her stay connected with her brother, especially during the pandemic.

    "He was winning the slot machines, and I was cheering him on that he won," Landsman said. "I thought it was great exercise on top of everything."

    Eran Arden, CEO of Restore Skills, said that by the end of July, the company will be launching the ability for families to play along. He also said the video calling feature was new as of May in response to the pandemic.

    "When we realized that's a need that we have to answer, we switched our development plan ... and just focused on adding the video conference ability to the platform," Arden said. "We understand how important it is and how patients and their loved ones need to have the ability to see each other."

    The article looks at the emergence of technology in nursing homes and skilled nursing facilities during the pandemic. Noting that the use of technology can help keep older Americans connected and thriving.

    Check out the full story HERE!