Ocean Healthcare: Increasing Sustained Attention with RESTORE’s Gamification Platform

Hey RESTORE Tribe,

We want to introduce you to Carthel, who is a long-term resident at Hamilton Grove Rehabilitation. Carthel had several barriers to improved quality of life and participation in leisure activities which included; wandering, impaired recall, and a short attention span. He was agreeable to task initiation but only sustained attention for 1-2 minutes before becoming distracted and leaving the activity. The activity team members introduced RESTORE-Skills, as an alternative solution, to enhance Carthel's participation. Click the link below to see the outcome of Carthel's experience with RESTORE.

Ocean Healthcare_Increasing Sustained Attention

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