Grocery Grab

New Game: Grocery Grab

The RESTORE-Skills market is open!

Now your patients and residents can practice food shopping with our newest game, Grocery Grab while improving their motor, cognitive, and communication skills. Talk about the perfect recipe for life readiness & cognitive skill-building.

Game Icon for new game Grocery Grab"

Use the grocery item list to begin your shopping experience in our market. Move your controller over the desired stands (Dairy, Produce, Bakery, etc.) in order to see the stocked shelves and locate your items. Hover over the item to pick it up and place it in your cart. After you've collected all items, head to the Checkout. Place your items on the counter to ring them up, then place them in the cart to bag. Finally, players will pay by selecting the most appropriate dollar amount from the options provided.

Players will have a great time putting the FUN in function while improving their motor, cognitive, and communication skills:

  • Life Skills: Money management, shopping, community reintegration
  • Cognitive Skills: Attention, concentration, memory, problem-solving, decision-making
  • Motor Skills: Visual scanning, eye-hand coordination, range of motion, and activity tolerance

Not yet a user? Contact us to schedule a live demo for your team and learn more about our subscriptions.

neuro rehab

Q&A: Neuro-Rehab

May is Better Hearing & Speech Month & we're proud to support our dedicated therapist users. On a recent customer success support call, a speech-language pathologist asked if we could provide a marketing summary of the benefits of RESTORE when working with neuro-rehab patients.

How RESTORE can help clinicians accelerate and optimize outcomes with stroke and brain injury patients:

RESTORE-Skills’ therapeutic gamification platform comprehensively supports clinicians by targeting the functional deficits and underlying neurological impairments most commonly presented by stroke and brain injury patients. Using a laptop or mobile device, therapists can quickly access and customize over 200 games and activities targeting the physical, cognitive, and life-readiness skills necessary to accelerate and optimize clinical outcomes.

Patients move more, stand longer, and refuse treatment less by combining skill-building with fun activities based on their personal interests such as skiing in a world-cup race, pulling a slot machine handle, flying a plane, or practicing their medication management. Every game has settings that can be adjusted to ensure the player can experience success, even if it’s their first time video gaming. A patient’s family members and friends can be invited to remotely join a therapy session via a user-friendly, video-conferencing experience to see their loved one, offer encouragement, and add motivation by playing along all from the safety of their own home.

neuro rehab

 

 

"I feel the games have helped me to improve the movement and coordination in my arm. I'm right-handed so it's important I regain as much as I can to get back to what I used to do. My favorite game is Plinko.  I use my left hand to support my right arm in getting the chips to the top of the board. We had a tournament last week and I actually got the best score on one of the days. It was a lot of fun!"

 

Video games are most successful when they are easy to access, easy to learn, and easy to use.

The game must also be gradable, or adaptable to an individual’s ability. The more relatable and meaningful the games are to the individual, the more the patient is excited to use the program.  When players (patients) are having fun & engaged they focus less on targeted skills and more on the game. RESTORE-Skills makes rehabilitation more fun, stretching patients’ abilities playfully and diverting their attention away from discomfort, anxiety, or frustration.

 

Q&A: Player Dignity

Question: 

We love the RESTORE technology; however, one concern we have is that many of the games appear “child-like” and we worry about this from a dignity standpoint with our senior population. Have you had anyone else with this concern?  Any insight is appreciated. 

 

Answer: 

Thank you for the feedback and important question. 

Our platform takes into consideration that the majority of skilled nursing residents have a degree of cognitive impairment (in addition to any physical limitations). From my OT and Dementia Capable Care background, we have applied the theory of retrogenesis (back to birth) to our platform. That is not to say treat adults like children, but to appreciate that their developmental ability levels have regressed to the chronological age of 4-16 years old. It is important to keep simplistic themes, actions, and graphics for our population and to be able to grade the games based on the degree of difficulty settings.

 

RESTORE Player Testimonial

The most important key is to ensure an individual is able to experience success. We do not receive concerns related to graphics when the therapists and care partners have ensured the player meets with success and not frustration. Since many have not played these types of games before, the hesitancy is more related to anxiety that they will not perform well and therefore may remark that it is stupid or for kids, but this is typically a defense mechanism.

Video games are the most popular consumed media today and have officially overtaken the sport and movie industries in 2021. We are talking about games like Candy Crush, Mario Kart, Bubble Pop, etc. I'm currently addicted to a Harry Potter Match 3 game (and not even a huge Harry Potter fan lol). If you love games and you love competition, the graphics/animations are secondary to your success and FUN!

 

 

Dementia care

Dementia Capable Care enhanced with RESTORE

By Ian Oppel, CCO of RESTORE, occupational therapist, and 20-year Dementia Capable Certified Therapist

While residents in skilled nursing facilities continue to struggle in the fourth month of this new normal, those with Alzheimer's disease and dementia have the added challenge of communication barriers, decreased engagement, and the struggle to maintain cognitive function now even more. These are people who depend on a familiar routine, secure connections with loved ones, and group activities to slow the progression of a cruel disease. 

In honor of this June's Alzheimer's and Brain Awareness Month, I want to raise awareness of how RESTORE's interactive gaming therapy software is key to supporting long term care's most vulnerable residents.

Those at the highest risk for deterioration of the disease process with COVID-19 are dementia patients.

Individuals with dementia function best with routine. They need the familiarity of a caregiver and a consistent environment. But because of COVID-19, regular routines are completely disrupted. Like everyone in skilled nursing facilities, those with dementia are spending most of the day in their rooms, often alone and isolated. They aren't able to socialize in group activities and with loved ones, which usually keeps them engaged and able to pattern behavior after others. 

The goal when working with individuals living with Alzheimer's and dementia is to promote their best ability to function to slow or delay the deterioration of a progressive disease. It starts with gaining agreement, followed by making changes to the environment, activity, and/or care partner approach. After working with this population, I know firsthand this takes time and patience because helping residents with Alzheimer's can be so much faster than supporting them to be independent. It's a good intention to want to jump in and help, but supporting these residents too much can leave them more helpless. This is a challenge always, but no doubt, it's even harder now that facilities are staffing challenged.

This is why I consider RESTORE the perfect medium to slow the progression of memory care patients. I've seen patients find engaging games connected to their life history, interests, and abilities. The games support cognitive and behavioral skills, and of course, physical skills. 

Take the WWII pilot I met at our client's facility before COVID-19 hit. He didn't want to work on the motion of lifting his arm to reach for a cone; his therapist was extending in front of him. When I learned that he was a pilot in World War II, I offered to show him our Take Flight game. He ended up getting really engaged and even told me the highlight of his life was meeting General Patton. By the end of our session, he had held his arm and sustained action several times for over two-minute intervals, something that's hard even for me but necessary for completing activities of daily living. And this is just one example of so many.

I'm seeing therapists and even activities staff customize RESTORE to support patients' cognitive and physical abilities, as well as their interests, preferences, habits, tendencies, professions, and family history. Players can golf, pull a slot machine lever, ski in a race, or fly a plane. RESTORE's 30+ games keep players engaged, as well as help with issues such as attention span, concentration, problem-solving, decision-making, and sequencing. Every game exercises cognitive functioning, helping patients with dementia to maintain attention, concentrate, and tap into procedural, working, and long term memory centers. 

Add to this personalization feature the fact that RESTORE is portable and works on any device with a webcam. It's easy to set up and allows every staff member to support skill-building therapy. It's one thing to bring a dementia patient an iPad to play a sensory game or call a family member, but how much more impactful is software that lets patients actively play without handling a device, get immersed in the activity, and invite loved ones to participate virtually?

Connect to family and friends

Just as COVID-19 hit, we added a feature to invite loved ones to join therapy sessions virtually. Having family interaction takes engagement to a whole different level. This is something that we just really haven't ever had the ability to do as therapists. It's incredible to share active treatment sessions with family members who can offer support, encouragement, and help build trust.

While family members are not able to come to the facilities these days, RESTORE can connect family members from where they are and bring them into the room virtually. Once you gain a patient's trust, now they can play RESTORE and have their family members come up on the screen and be able to interact. 

If the family video is too distracting, we can always hide their video, and players can continue with just their loved one's voices. 

I hear clients' stories every day of how RESTORE is keeping residents happy, active, and engaged during this new normal. It's keeping them connected to their families and able to do meaningful therapy work together with their loved ones' support.  And for Alzheimer's and dementia patients, who are the most at risk right now, RESTORE is helping to slow down deterioration even amid the COVID-19 pandemic.